Tears of Metal: Combat Guide

Feel like some enemies just don't take damage? That grey bar isn't bugged โ€” it's armor. Here's how the damage system actually works.

Last updated: Aug 22, 2026 ยท compiled from top-rated Steam community guides

The two health bars

Tears of Metal runs a two-bar system: the red bar is main health, thegrey bar is armor/block health. Understanding which enemy has which pool is half the fight:

Armor-breaking combos

The game never highlights it, but every weapon has a combo that breaks armor. The wording varies ("pierce armor and shield", "more damage to blocking"), but they all do the same thing: massively increased damage to the grey bar.

How to spot themA recent update added dedicated armor-breaking icons to the combo lists โ€” no more reading flavor text to find them.

Heavy damage & failsafes

Armor-breaking combos can be hard to pull off โ€” especially after a stagger, since combos that start from block (B-L-Lโ€ฆ) can't be performed while block health is depleted. The failsafes:

Act 2: the Rage mechanic

From Act 2 onward, some mini-bosses and regular captains have Rage โ€” a bar that works like armor. The same rules apply:

Advanced tips

FAQ

Why does the grey bar never move?

You're hitting armor with non-armor-breaking attacks. Use your weapon's armor-breaking combo or heavy attacks.

Which hero is best against Shield Captains?

Anyone with a fast armor-breaking combo โ€” Wallace's B-L-L and Ruadh's L-H-H are the community standouts.

Does heavy damage always beat armor?

Heavy attacks do bonus armor damage, but dedicated armor-breaking combos are stronger.

What's the deal with Rage?

It's an armor-like bar on Act 2+ Berserkers โ€” armor-breaking combos drain it fastest.

Related:Beginner's Guide ยทWallace's Secret Weapon ยทAchievements Guide